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Search and Game Playing

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Module
Outline

  • Search
    • Problems and State Spaces
    • Blind Search
      • Depth-First
      • Breadth-First
      • Iterative Deepening
    • Heuristic Search
      • Hill Climbing
      • Best First
      • A* Algorithm
      • A* Search with Simple Pruning
    • AND/OR Trees
  • Game Playing
    • Game State Evaluation
    • Minimax Method
    • Alpha-Beta Pruning
    • Comparing Alpha-Beta with Minimax

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Last updated on Tuesday, April 13, 2004 04:10:15 PM.
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