Spring2010.CSCI180Homework1 History

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Last modified on {$LastModified} (see [[http://www.cs.cofc.edu/~manaris/index.php/Fall2010.FYSM117Homework1?action=diff&source=n&minor=n | updates]])
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Last modified on {$LastModified} (see [[http://www.cs.cofc.edu/~manaris/?n=Spring2010.CSCI180Homework1?action=diff&source=n&minor=n | updates]])
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!!Voting

Each student will vote for the three best projects (excluding their own), in terms of originality, significance, sound appeal, and presentation
/demo.
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!!A Few Interesting Submissions

There were several great submissions. Here are four that stood out: [--(regardless of grade earned - grading depended on more than just sound)--]

# [[http:
//www.cs.cofc.edu/~manaris/uploads/Spring2010/windchimes.mp3 | Wind Chimes]] (by Courtney Miller and Caitlin Altman)
# [[http://www.cs.cofc.edu/~manaris/uploads/Spring2010/FutureRegrets.mp3 | Future Regrets]] (by Griffin Blackwelder)
# [[http://www.cs.cofc.edu/~manaris/uploads/Spring2010/day_dreaming.mp3 | Daydreaming]] (by Samuel Brokaw)
# [[http://www.cs.cofc.edu/~manaris/uploads/Spring2010/terrorscape.wav | Terrorscape]] (by Kathryn Lawrimore and Mackenzie Huffman)
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!!!Free Sounds
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!!!Royalty-Free Sounds
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Use [[http://audacity.sourceforge.net | Audacity]] to create music. You will record and/or import sounds, cut & paste (splice) them, process them (see Audacity ''Effects'' menu), and assemble (mix) them into a "musical" composition.
to:
Use [[http://audacity.sourceforge.net | Audacity]] to create music. You will record and/or import sounds, cut & paste (splice) them, process them (see Audacity ''Effects'' menu), and assemble (mix) them into a "musical" composition.
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!!!Details

Use Audacity to manipulate and combine
sounds, as in the video we watched in class.

A great place to find audio files is
[[http://www.findsounds.com/]].
to:
!!!Free Sounds

You can find great recorded
sounds (audio files) here:

* [[(http://www
.)findsounds.com]]
*
[[(http://www.)freesound.org]]
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'''Due Date''': Thursday, Jan. 4, 2010\\
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'''Due Date''': Thursday, Feb. 4, 2010\\
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'''Assigned Date''': Tuesday, Jan. 26, 2010\\
'''Due Date''': Thursday, Jan. 4, 2010\\
'''Due Time''': 9:20am

Last modified on {$LastModified} (see [[http://www.cs.cofc.edu/~manaris/index.php/Fall2010.FYSM117Homework1?action=diff&source=n&minor=n | updates]])

This is a pair assignment. You '''must''' work with a partner.

!!Purpose

This assignment focuses on:

* creating music with computers,
* gaining experience with audio recording/manipulation software,
* learning about different file formats,
* exploring different filters and audio effects, and
* exporting a mix-down (final audio file).

!!Assignment

Use [[http://audacity.sourceforge.net | Audacity]] to create music. You will record and/or import sounds, cut & paste (splice) them, process them (see Audacity ''Effects'' menu), and assemble (mix) them into a "musical" composition.

Your composition should be in the [[http://en.wikipedia.org/wiki/Musique_concr%C3%A8te | musique concrète]] style:

->"Musique concrète (French; literally, "concrete music"), is a style of avant-garde music that relies on natural environmental sounds and other non-inherently-musical noises to create music."

!!!Pierre Schaeffer

For example, here is the first "musique concrète" piece. It was composed by [[http://en.wikipedia.org/wiki/Pierre_Schaeffer | Pierre Schaeffer]] in 1948 using train sounds. To do so, he used magnetic tape recordings. He experimented with "playing sounds backwards, slowing them down, speeding them up and juxtaposing them with other sounds".

%center% <object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/N9pOq8u6-bA&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/N9pOq8u6-bA&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>

Pierre Schaeffer was inspired by [[http://en.wikipedia.org/wiki/Luigi_Russolo | Luigi Russolo]]. He "emphasized the importance of 'playing' (in his terms, ''jeu'') in the creation of music. Schaeffer's idea of ''jeu'' comes from the French verb ''jouer'', which carries the same double meaning as the English verb ''play'': 'to enjoy oneself by interacting with one's surroundings', as well as 'to operate a musical instrument'. This notion is at the core of the concept of musique concrète." [-- ([[http://en.wikipedia.org/wiki/Pierre_Schaeffer#Musique_concr.C3.A8te | quoted from Wikipedia]]) --]

!!!Theme

The theme of your composition should be related to the ideas of Pythagoras, Plato, etc. and the various proportions as described in the "Squaring the Circle" handout.

* If you play a musical instrument, you may incorporate sounds that follow these proportions.
* Or, make the lengths of clips used follow these proportions.

Experiment with different possibilities on paper first. Be creative, be original.

In addition to your music, you should include a short report to explain how your piece was put together and how these proportions are manifested in it.

!!!Details

Use Audacity to manipulate and combine sounds, as in the video we watched in class.

A great place to find audio files is [[http://www.findsounds.com/]].

!!Submissions

You will submit your assignment via WebCT. Be prepared to demo your music to the rest of the class. Your submission consists of the following:

# A short report file (should be MS Word, PDF, RTF, or text) with:
** The class, homework assignment, date, name of your composition, and your full names at the top.
** Names and descriptions of original sound clips. Also, '''where you got them (include URLs, if possible)'''.
** Description of how you manipulated the raw clips (e.g., effects you applied, etc.), and how you combined them. This part is very important also (the job of an audio engineer depends on it).

# Your original audio clips (as named in your report).
# Your Audacity project file (call it ''Name_of_Your_Composition''.aup, whatever the name of your composition is).
# Your final mixed-down audio file (see Audacity's ''Export'' menu). The format should be MP3 or OGG (no WAV files!).

!!Grading

Your assignment will be graded based on:

* How interesting your music is.
* Variety of ideas you tried in your composition.
* How well you followed the above instructions.

!!Demo

For your in-class demo, you should:

* Discuss your composition design.
* Illustrate your design by discussing different components.
* Play your music.

!!Voting

Each student will vote for the three best projects (excluding their own), in terms of originality, significance, sound appeal, and presentation/demo.