Spring2009.CSCI180Homework2 History

Hide minor edits - Show changes to output

Changed line 1 from:
'''Assigned Date''': Tuesday, Feb. 10, 2008\\
to:
'''Assigned Date''': Tuesday, Feb. 10, 2009\\
Changed line 2 from:
'''Due Date''': Tuesday, Feb. 17\\
to:
'''Due Date''': Thursday, Feb. 19\\
Changed lines 29-30 from:
Modify [[http://www.cs.cofc.edu/~manaris/uploads/Spring2009/musicConcrete.sb | musicConcrete.sb]] to add your sounds (in .WAV or .AIFF format). You should have at least six (6) different sounds, which can be played simultaneously (if desired) by pressing keys on the keyboard.
to:
Modify [[http://www.cs.cofc.edu/~manaris/uploads/Spring2009/musicConcrete.sb | musicConcrete.sb]] to add your sounds (in .WAV or .AIFF format). You should have at least six (6) different sounds, which can be played by pressing keys on the keyboard.
Changed lines 33-41 from:
# Your voice saying something.
# Your partner's saying something.
# The above sounds modified as follows (using Audacity, etc.):
** reverse (same speed)
** increase speed (change both tempo and pitch) by 50%
** decrease speed
(change both tempo and pitch) by 50%

You must also add
at least one "found" sound from the following site: [[http://www.findsounds.com/]].
to:
# Your voice saying something of importance.
# Your partner's voice saying something of importance.

# Include (at least) three modified sounds as follows (using Audacity, etc.):
** reverse voice (same speed)
** increase speed of voice (change both tempo and pitch)
** decrease speed of voice (change both tempo and pitch)

# Also
at least one "found" sound from the following site: [[http://www.findsounds.com/]].
Changed lines 45-46 from:
Think carefully about the ideas mentioned in the "Fundamentals of Digital Audio" reading assignment (see sections 4.7, 4.8, and 4.9). Consider various principles, such as unity & balance, proportion, narrative (beginning, middle, and end), emotion, mood, climax, foreground & background, storyline/meaning of work.
to:
You should '''not''' include any real music. For inspiration, see [[http://www.youtube.com/watch?v=kERwOEHJ4yI | this Luigi Russolo composition]].

Think carefully about the ideas mentioned in the "Fundamentals of Digital Audio" reading assignment
(see sections 4.7, 4.8, and 4.9). Consider various principles, such as unity & balance, proportion, narrative (beginning, middle, and end), emotion, mood, climax, foreground & background, storyline/meaning of work.

Create a drawing (sketch) of your composition (e.g., see Fig. 10, p. 203)
.
Changed lines 55-69 from:
* create short fragments of the above (like audio puzzle/collage pieces)

* increase tempo (without changing pitch) by some amount
* decrease tempo (without changing pitch
) by some amount
* increase pitch (without changing tempo) by some amount
* decrease pitch (without changing tempo) by some amount

*
other interesting effects

If you do this, make sure you add them as '''extra''' sound files in your Scratch project
. In other words,

Also, feel free to include additional found sounds from
[[http://www.findsounds.com/]] or elsewhere.

You should not include any real music. For inspiration, see [[http://www.youtube.com/watch?v=kERwOEHJ4yI | this Luigi Russolo composition]].
to:
* create short fragments of the above sounds (like audio puzzle/collage pieces)
* experiment with durations of sounds (e.g., see [[http://www.mcs.surrey.ac.uk/Personal/R.Knott/Fibonacci/fibnat.html | Fibonacci numbers in nature]]).
** here is a [[http://www.cs.cofc.edu/~manaris/uploads/Spring2009/synthofib.sb | sample project]] that experiments with music notes and Fibonacci durations.
* experiment with
other interesting effects, e.g., increase/decrease tempo (without changing pitch), increase/decrease pitch (without changing tempo), add echo, etc.
* add more sounds from [[http://www.findsounds.com/]] or elsewhere.

'''Note:''' Import these as separate sounds in Scratch. Do not mix them into one sound file. The mixing will be done interactively inside Scratch in real-time.
Changed lines 33-34 from:
# Your voice reading something short.
# Your partner's voice reading something short.
to:
# Your voice saying something.
# Your partner's saying something.
Added lines 44-45:
Think carefully about the ideas mentioned in the "Fundamentals of Digital Audio" reading assignment (see sections 4.7, 4.8, and 4.9). Consider various principles, such as unity & balance, proportion, narrative (beginning, middle, and end), emotion, mood, climax, foreground & background, storyline/meaning of work.
Changed lines 48-51 from:
You may also experiment with the following effects:

* increase tempo (without changing pitch) by 50%
* decrease tempo (without changing pitch) by 50%
to:
To get full credit, you must meet the regular requirements above. For extra credit, you may also experiment with the following:

* create short fragments of the above (like audio puzzle/collage pieces)

* increase tempo (without changing pitch) by some amount
* decrease tempo (without changing pitch) by some amount
Added line 56:
Changed lines 59-60 from:
If you do this, make sure you add them as '''extra''' sound files in your Scratch project. In other words, to get full credit, you must meet the regular requirements.
to:
If you do this, make sure you add them as '''extra''' sound files in your Scratch project. In other words,
Added lines 91-92:
Again, think carefully about the ideas mentioned in the "Fundamentals of Digital Audio" reading assignment, such as unity & balance, proportion, narrative (beginning, middle, and end), emotion, mood, climax, foreground & background, storyline/meaning of work.