Fall2016.CSIS672CourseSyllabus History

Show minor edits - Show changes to output

Changed line 31 from:
Introduction to human-computer interaction and user interface development. Topics include human factors of interactive software, interactive styles, design principles and considerations, development methods and tools, interface quality, and evaluation methods. Stresses the importance of good interfaces and the relationship of user interface design to human-computer interaction.
to:
Introduction to human-computer interaction and user-interface development. Topics include human factors of interactive software, interactive styles, design principles and considerations, development methods and tools, interface quality and evaluation methods. This course stresses the importance of good interfaces and the relationship of user interface design to human-computer interaction. It is intended for students whose future work may involve software development.
Changed line 89 from:
* You are expected to attend all classes, and be in class on-time. '''If you accumulate 2 or more absences, you may be given a 'WA' grade'''.
to:
* You are expected to attend all classes, and be in class on-time. '''If you accumulate 3 or more absences, you may be given a 'WA' grade'''.
Changed line 89 from:
* You are expected to attend all classes, and be in class on-time. '''If you accumulate 4 or more absences, you may be given a 'WA' grade'''.
to:
* You are expected to attend all classes, and be in class on-time. '''If you accumulate 2 or more absences, you may be given a 'WA' grade'''.
Deleted lines 31-36:

(:cellnr valign=top align=right style='padding:5px;':)
'''Prerequisites/ Requirements:'''
(:cell style='padding:5px;':)
* CSCI 221 with a grade of C- or better.
* MATH 207 (co-requisite or prerequisite)
Added lines 1-123:
|| border=0 width=100%
||![-College of Charleston-] ||! [-August 23, 2016-]||

!!%center%CSIS 672 Human Computer Interaction
!!!%center%Course Syllabus

(:table border=0 width=100%:)

(:cell width=20% align=right style='padding:5px;':)
'''Professor:'''
(:cell width=80% style='padding:5px;':)
Dr. Bill Manaris\\

(:cellnr valign=top align=right style='padding:5px;':)
'''Office:'''
(:cell style='padding:5px;':)
Room: 326 Harbor Walk East Building \\
Phone: (95)3-8159 \\
E-mail: manarisb@cofc.edu \\
Web: http://www.cs.cofc.edu/~manaris/\\

(:cellnr valign=top align=right style='padding:5px;':)
'''Office Hours:'''
(:cell style='padding:5px;':)
MWF, 2-3pm\\
Other hours available by appointment.

(:cellnr valign=top align=right style='padding:5px;':)
'''Course Description:'''
(:cell style='padding:5px;':)
Introduction to human-computer interaction and user interface development. Topics include human factors of interactive software, interactive styles, design principles and considerations, development methods and tools, interface quality, and evaluation methods. Stresses the importance of good interfaces and the relationship of user interface design to human-computer interaction.

(:cellnr valign=top align=right style='padding:5px;':)
'''Prerequisites/ Requirements:'''
(:cell style='padding:5px;':)
* CSCI 221 with a grade of C- or better.
* MATH 207 (co-requisite or prerequisite)

(:cellnr valign=top align=right style='padding:5px;':)
'''Textbooks:'''
(:cell style='padding:5px;':)
* Debbie Stone, et al. (2005), "[[http://www.amazon.com/Interface-Design-Evaluation-Interactive-Technologies/dp/0120884364 | User Interface Design and Evaluation]]", Morgan Kaufmann.
* Donald A. Norman (2013), "[[https://www.amazon.com/Design-Everyday-Things-Revised-Expanded/dp/0465050654 | The Design of Everyday Things]]", Revised and Expanded Edition, Basic Books.
* Jenifer Tidwell (2011), [[https://www.amazon.com/Designing-Interfaces-Jenifer-Tidwell/dp/1449379702 | Designing Interfaces: Patterns for Effective Interaction Design]], 2nd edition, O'Reilly.

(:cellnr valign=top align=right style='padding:5px;':)
'''References:'''
(:cell style='padding:5px;':)
* [[http://jythonmusic.org | JythonMusic]] website.
** in particular, its [[http://www.cs.cofc.edu/~manaris/jythonmusic/?page_id=179 | GUI library]] for quick prototyping and usability testing.

Additional reading materials will provided via handouts and the class website.\\

(:cellnr valign=top align=right style='padding:5px;':)
'''Learning Outcomes:'''
(:cell style='padding:5px;':)
* To understand how HCI relates to other aspects of software engineering
* To understand basic human and machine factors that influence the development of interactive computing systems
* To gain basic skills and knowledge for user interface design
* To acquire skills in integrating HCI into the system development life-cycle (analysis, design, implementation, evaluation)
* To develop an appreciation for user-centered design
* To learn at least one development methodology and one toolkit for prototyping/implementing user interfaces
* To gain awareness of other tools and methods available
* To develop at least one user interface
* To gain additional experience with team work and collaborative development efforts\\

(:cellnr valign=top align=right style='padding:5px;':)
'''Grading:'''
(:cell style='padding:5px;':)
To receive a passing grade for the course, you must average a passing grade on each of the following: assignments, tests, and final exam.\\

'''Scale:''' A: 90-100; B: 80-89; C: 70-79; D: 60-69; F: <60. The grades of B+/, C+/, and D+/
may be given at the professor's discretion.

'''Final Grade Computation:''' Assignments (4-6) 30%, Tests (2) 40%, Comprehensive Final
Exam '''or''' Final Project 20%, and Class Participation 10%.\\

(:cellnr valign=top align=right style='padding:5px;':)
'''Honor Code:'''
(:cell style='padding:5px;':)
* '''You must do your assignments alone''' (or with your teammates, for group assignments).
* You are not allowed to discuss assignments and possible solutions with any person other than the instructor (or with your teammates, for group assignments). Any violation of these rules is an honor offense.
* On assignments you will be asked to identify the person(s) you received help from, if any.
* Also see the College of Charleston '''[[http://studentaffairs.cofc.edu/honor-system/studenthandbook/index.php | Student Handbook]]''', especially sections on ''The Honor Code'' (p. 11), and ''Student Code of Conduct'' (p. 12). There is other useful information there.\\

(:cellnr valign=top align=right style='padding:5px;':)
'''Test Policies:'''
(:cell style='padding:5px;':)
* Attendance at tests is mandatory. You must complete tests with no discussion or sharing of information with other students.
* Calculators, computers, cell phones, etc. may not be used during a test, unless otherwise directed.\\

(:cellnr valign=top align=right style='padding:5px;':)
'''Classroom Policies:'''
(:cell style='padding:5px;':)
* You are expected to attend all classes, and be in class on-time. '''If you accumulate 4 or more absences, you may be given a 'WA' grade'''.
** If you miss class, you must [[http://studentaffairs.cofc.edu/about/services/absence.php | fill out Absence Memo Request Form]] from the Absence Memo Office.
** If you miss class, you are responsible for announcements made in class, assignment due dates, etc.

* You are expected to take good notes during lecture.
* You should '''turn off all electronic devices''' (e.g., cell phones, etc.).
* You must use the computers only as directed during class. Studies show that taking notes in longhand (as opposed to laptop, etc.) results in higher grades. Therefore, you should use a regular notebook (pen and paper) for note-taking. Also, in this course, lectures will routinely include drawings and other diagrams. Also, see

** Pam A. Mueller and Daniel M. Oppenheimer, [[http://pss.sagepub.com/content/25/6/1159.full | The Pen Is Mightier Than the Keyboard: Advantages of Longhand Over Laptop Note Taking]], Psychological Science, 2014, Vol. 25(6) 11591168.
** Susan Payne Carter, Kyle Greenberg, Michael Walker, [[https://seii.mit.edu/wp-content/uploads/2016/05/SEII-Discussion-Paper-2016.02-Payne-Carter-Greenberg-and-Walker-2.pdf | The Impact of Computer Usage on Academic Performance: Evidence from a Randomized Trial at the United States Military Academy]], SEII Discussion Paper #2016.02, May 2016.

* You are expected to participate in class with questions and invited discussion.
* You are expected to do your own work during class activities, exercises, and assignments.
* Any student who feels he or she may need an accommodation based on the impact of a disability should contact me individually to discuss your specific needs. Also, please contact the [[http://disabilityservices.cofc.edu// | Center for Disability Services]] for additional help.
* In summary, you should contribute positively to the classroom learning experience, and respect your classmates right to learn (see College of Charleston '''[[http://studentaffairs.cofc.edu/honor-system/studenthandbook/index.php | Student Handbook]]''', section on ''Classroom Code of Conduct'' (p. 58)).\\

(:cellnr valign=top align=right style='padding:5px;':)
'''Assignment Policies:'''
(:cell style='padding:5px;':)
* Assignment grades will be based on creative inspiration, design, style, and correctness of result.
* Assignments may NOT be submitted via email.
* Submission instructions will be provided for each assignment.\\

(:cellnr valign=top align=right style='padding:5px;':)
'''Late Policy:'''
(:cell style='padding:5px;':)
* You have '''four "late" days''' for the whole semester. You may use these days as you wish for assignment submission. If you use them up, no late assignments will be accepted.
* '''If you submit everything on time''' (i.e., use no late days), you will earn an additional '''2.5 bonus points''' on your course grade.
(:tableend:)