Bill Manaris : Fall 2015 / CSCI 380 Homework 3

Assigned Date: Friday, Sep. 25, 2015
Due Date (Phrase 1): Monday, Oct. 5
Due Date (Phrase 2): TBA
Due Date (Phrase 3): TBA
Due Time: 11:20am

Last modified on October 01, 2015, at 12:50 PM (see updates)

This is a group assignment - you must work in teams of 2 or 3. It is not okay to work alone. See course collaboration policy for details.


You have been hired by Artle, a start-up, daughter company of G**gle (name withheld due to non-disclosure agreement), whose purpose is to explore the new, lucrative market in the intersection of art (music, visual, theater, performance, etc.) and computing. The belief is that this where the new multi-billion user market will emerge in the 21st century (the area is untapped territory), and G**gle is trying to develop a portfolio of possible projects / apps to capture a major share of it (in the spirit of G**gle innovation).


Develop an innovative application idea combining a smartphone and a computer. The smartphone will act as a controller (we will utilize accelerometer and gyro sensors), and the computer will act as the renderer (i.e., it will display visuals, play necessary sound, provide additional interaction (via traditional GUI controls, e.g., buttons, menus, etc.)


For this prototype you will use Jython (a requirement of the parent company, G**gle). In particular, you will be given access to the Jython Music environment which provides some easy-to-learn, useable primitives for GUIs, and for connecting to external devices (e.g., smartphones, tablets, etc..

Phase 1

For the first phase (see deadline above), you are required to produce:

Phase 1 requires no traditional implementation (i.e., coding), but is full of important, meaningful implementation activities that will set the stage for what follows. Be very attentive and careful. Your success (employability and future career) depends on the quality your infuse to your product / idea at this stage.


Produce a report (PDF), with the above outline.

As usual start with:



Grading will be based on your ability to carefully and succinctly identify the key points of your idea / work.


Submit your report in class on the due date to be graded. Also upload it on OAKS in PDF format.

Bring a paper prototype to class and be ready to test it with sample users (again, see class video).

Failure to follow these instructions will result in reduction of grade.

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