Fall2009.FYSM117CourseSyllabus History

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* You are expected to attend all classes. If you miss class, you must [[http://www.cs.cofc.edu/~manaris/?n=Main.AbsenceMemoInformation | get an absence memo from the Associate Dean of Students Office]]; also, you are responsible for announcements made in class, assignment due dates, etc.
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* You are expected to attend all classes. If you miss class, you must [[http://studentaffairs.cofc.edu/general_info/absence/ | get an absence memo from the Associate Dean of Students Office]]; also, you are responsible for announcements made in class, assignment due dates, etc.
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A.R. Brown (2007), ''[[Computers in Music Education - Amplifying Musicality'', Routledge, Taylor & Francis Group.\\
to:
A.R. Brown (2007), ''Computers in Music Education - Amplifying Musicality'', Routledge, Taylor & Francis Group.\\
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A.R. Brown (2007), ''Computers in Music Education - Amplifying Musicality'', Routledge, Taylor & Francis Group.\\
to:
A.R. Brown (2007), ''[[Computers in Music Education - Amplifying Musicality'', Routledge, Taylor & Francis Group.\\
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* Hewitt, M. (2008), ''[[http://libcat.cofc.edu/search~S12?/Xd:%28computer*%29+and+d:%28music%29&searchscope=12&SORT=D&m=a&m=z/Xd:%28computer*%29+and+d:%28music%29&searchscope=12&SORT=D&m=a&m=z&SUBKEY=d%3A%28computer*%29%20and%20d%3A%28music%29/1%2C67%2C67%2CB/frameset&FF=Xd:%28computer*%29+and+d:%28music%29&searchscope=12&SORT=D&m=a&m=z&2%2C2%2C | Music theory for computer musicians]]'', Course Technology, CENGAGE Learning, Boston, MA.
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** You will participate in various collaborative activities, such as collaborative written exercises, team programming in-class activities, and group projects. \\
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** You will participate in various collaborative activities, such as collaborative written exercises, team programming in-class activities, and group projects.

** At times, we will engage in [[http://en.wikipedia.org/wiki/Inquiry_education | inquiry-based learning]] and related activities.
\\
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* You should be ready to engage in [[http://en.wikipedia.org/wiki/Inquiry_education | inquiry-based learning]], and in-class activities.
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** '''Fact:''' Given that our civilization runs on software (and that this will be even more so 10-20 years from now), it is becoming necessary for liberally educated people to be able to engage in computational (algorithmic) thinking, as the effects of this thinking (i.e., software intensive systems) touch nearly every other discipline, and permeate nearly every aspect of our civilization.
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** '''Fact:''' Given that our civilization runs on software (and that this will be even more so 10-20 years from now), it is becoming necessary for liberally educated people to be able to engage in computational (algorithmic) thinking, as the effects of this thinking (i.e., software intensive systems) touch nearly every other discipline, and permeate nearly every aspect of our civilization.
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||![-College of Charleston-] ||! [-August 20, 2008-]||
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||![-College of Charleston-] ||! [-August 25, 2009-]||
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* You should be ready to engage in [[http://en.wikipedia.org/wiki/Inquiry-based_science | inquiry-based learning]], and in-class activities.
to:
* You should be ready to engage in [[http://en.wikipedia.org/wiki/Inquiry_education | inquiry-based learning]], and in-class activities.
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*** Readings will explore the intersection between computing and the liberal arts and sciences.
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** Readings will explore the intersection between computing and the liberal arts and sciences.
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Monday, Wednesday from 10:30AM - noon.\\
Tuesday, Thursday from 10:45AM - noon.\\
to:
Monday, Wednesday from 1-2:30PM.\\
Tuesday from 9-10:30AM.\\
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Syllabus, Survey, College Survival and Success, Ways of Making Music with Technology, Philosophical Considerations, Library and Research Skills, Center for Student Learning, History of Music Technology, Audio, MP3, MIDI, Sounds, Audio Recording, ''Audacity'', MIDI Sequencing, Algorithmic Music, and various music/art campus events.\\
to:
Syllabus, Survey, College Survival and Success, Ways of Making Music with Technology, Library and Research Skills, Center for Student Learning, History of Music Technology, Audio, MP3, MIDI, Sounds, Audio Recording, ''Audacity'', MIDI Sequencing, Algorithmic Music, and various music/art campus events.\\
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** This course will introduce you to computer data modeling, algorithmic techniques, and computer-related research in the context of music, sounds, images, and other digital artifacts. You will:
*** Learn how to creatively transform media such as music, sounds, images, and other digital artifacts.
to:
** This course will introduce you to computer data modeling, algorithmic techniques, and computer-related research in the context of music, sounds, and other digital artifacts. You will:
*** Learn how to creatively transform media such as music, sounds, and other digital artifacts.
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** Also, you will attend [[http://www.cofc.edu/sota/calendar/index.html | campus events]] related to music and art.
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** Also, you will attend [[http://sota.cofc.edu/artnews.html | campus events]] related to music and art.
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** This course is designed mainly to serve non-majors in the liberal arts and sciences by immersing them in creative computational thinking and design.
*** Given that our civilization runs on software (and that this will be even more so 10-20 years from now), it is becoming necessary for liberally educated people to be able to engage in computational (algorithmic) thinking, as the effects of this thinking (i.e., software intensive systems) touch nearly every other discipline, and permeate nearly every aspect of our civilization.
*** You will begin to gain appreciation of the fact that such systems ''can amplify human intelligence'', but they ''cannot replace human judgment''.
to:
** This course is designed mainly to serve non-majors in the liberal arts and sciences by immersing them in creative computational thinking and design.

** '''Fact:''' Given that our civilization runs on software (and that this will be even more so 10-20 years from now), it is becoming necessary for liberally educated people to be able to engage in computational (algorithmic) thinking, as the effects of this thinking (i.e., software intensive systems) touch nearly every other discipline, and permeate nearly every aspect of our civilization.

** You will begin to gain appreciation of the fact that such systems ''can amplify human intelligence'', but they ''cannot replace human judgment''.
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# You need to attend, at least, '''three''' [[http://www.cofc.edu/studentlearningcenter/studyskills/seminars.html | Study Skills Seminars]] at the Center for Student Learning.

# Also, you need to attend, at least, '''three''' [[http://calendar.cofc.edu/ | campus events]] related to music and art. These events have to be '''on campus''' or be '''campus-sponsored''' to count. You should bring an artifact from the event (program, ticket, etc.) and hand in a notecard (choose your size) with a summary of what you went to and a short reaction.
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# You need to attend, at least, '''three''' [[http://spinner.cofc.edu/studentlearningcenter/studyskills/seminars.php?referrer=webcluster& | Study Skills Seminars]] at the Center for Student Learning.

# Also, you need to attend, at least, '''three''' [[http://sota.cofc.edu/artnews.html | campus events]] related to music and art.

**
These events have to be '''on campus''' or be '''campus-sponsored''' to count.

**
You should bring an artifact from the event (program, ticket, etc.).

** You should also
hand in a notecard (choose your size) with a summary of what you went to and a short reaction.
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** You will attend [[http://www.cofc.edu/studentlearningcenter/studyskills/seminars.html | Study Skills Seminars]] at the Center for Student Learning.
to:
** You will attend [[http://spinner.cofc.edu/studentlearningcenter/studyskills/seminars.php?referrer=webcluster& | Study Skills Seminars]] at the Center for Student Learning.
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A course introducing the creative side of computing in the context of music, sounds, images, and other digital artifacts. Students will be exposed to media modeling and computational thinking in the liberal arts and sciences. Students will develop several digital artifacts.

Course is open to all majors. No previous programming experience required.\\
to:
A course introducing the creative side of computing in the context of music, sounds, and related digital artifacts. Students will be exposed to media modeling and computational thinking in the liberal arts and sciences. Students will develop several digital artifacts.

Course is open to all majors. No previous programming experience required. Some experience with a musical instrument helpful but not required. \\
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Syllabus, Survey, Discussion with Dava Sobel (author of ''Longitude''), College Survival and Success, Library and Research Skills, Center for Student Learning, Intro to Media Computing, Algorithms, MIT's ''Scratch'', Intro to Music Composition (guest lecture), Audio, MP3, MIDI, Sounds, ''Audacity'', Intro to Art (guest lecture), Intro to ''Python'', Images, Intro to Fractals (guest lecture), and various music/art campus events.\\
to:
Syllabus, Survey, College Survival and Success, Ways of Making Music with Technology, Philosophical Considerations, Library and Research Skills, Center for Student Learning, History of Music Technology, Audio, MP3, MIDI, Sounds, Audio Recording, ''Audacity'', MIDI Sequencing, Algorithmic Music, and various music/art campus events.\\
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M. Guzdial (2005), ''Introduction to Computing and Programming in Python'', Prentice Hall.\\
to:
A.R. Brown (2007), ''Computers in Music Education - Amplifying Musicality'', Routledge, Taylor & Francis Group.\\
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Additional reading materials will provided via handouts, the [[http://www.cs.cofc.edu/~manaris/?n=Fall2008.FYSM117 | class website]], and/or WebCT.\\
to:
Additional reading materials will provided via handouts, the [[http://www.cs.cofc.edu/~manaris/?n=Fall2009.FYSM117 | class website]], and/or WebCT.\\
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|| border=0 width=100%
||![-College of Charleston-] ||! [-August 20, 2008-]||

!!%center%FYSM117 Computers, Music and Art
!!!%center%Course Syllabus

(:table border=0 width=100%:)

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'''Professor:'''
(:cell width=80% style='padding:5px;':)
Dr. Bill Manaris\\

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'''Office:'''
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Room: 223 J.C. Long Building \\
Phone: (95)3-8159 \\
E-mail: manarisb@cofc.edu \\
Web: http://www.cs.cofc.edu/~manaris/\\

(:cellnr valign=top align=right style='padding:5px;':)
'''Office Hours:'''
(:cell style='padding:5px;':)
Monday, Wednesday from 10:30AM - noon.\\
Tuesday, Thursday from 10:45AM - noon.\\
Other hours available by appointment.\\

(:cellnr valign=top align=right style='padding:5px;':)
'''Course Description:'''
(:cell style='padding:5px;':)
A course introducing the creative side of computing in the context of music, sounds, images, and other digital artifacts. Students will be exposed to media modeling and computational thinking in the liberal arts and sciences. Students will develop several digital artifacts.

Course is open to all majors. No previous programming experience required.\\

(:cellnr valign=top align=right style='padding:5px;':)
'''Tentative Outline:'''
(:cell style='padding:5px;':)
Syllabus, Survey, Discussion with Dava Sobel (author of ''Longitude''), College Survival and Success, Library and Research Skills, Center for Student Learning, Intro to Media Computing, Algorithms, MIT's ''Scratch'', Intro to Music Composition (guest lecture), Audio, MP3, MIDI, Sounds, ''Audacity'', Intro to Art (guest lecture), Intro to ''Python'', Images, Intro to Fractals (guest lecture), and various music/art campus events.\\

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'''Textbook:'''
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M. Guzdial (2005), ''Introduction to Computing and Programming in Python'', Prentice Hall.\\

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'''References:'''
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* Richards R. (2001), "A New Aesthetic for Environmental Awareness: Chaos Theory, the Beauty of Nature, and our Broader Humanistic Identity". ''Journal of Humanistic Psychology'', Vol. 41, No. 2, pp. 59-95.
* Spehar, B., C.W.G. Clifford, B.R. Newell, and R.P. Taylor. (2003). "Universal Aesthetic of Fractals." ''Computers & Graphics'', vol. 27, pp. 813-820.

Additional reading materials will provided via handouts, the [[http://www.cs.cofc.edu/~manaris/?n=Fall2008.FYSM117 | class website]], and/or WebCT.\\

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'''Learning Outcomes:'''
(:cell style='padding:5px;':)
#'''Familiarity with appropriate data, information and knowledge-gathering techniques and research skills in the discipline.'''

** This course will introduce you to computer data modeling, algorithmic techniques, and computer-related research in the context of music, sounds, images, and other digital artifacts. You will:
*** Learn how to creatively transform media such as music, sounds, images, and other digital artifacts.
*** Learn how to use computers to explore, visualize, speculate, and invent.
*** Develop an appreciation for computational thinking.
*** Gain experience with a scripting programming language and tools.

#'''Use of academic resources''' and student support services '''at College of Charleston''', including the '''library''', '''information technology''', the '''Center for Student Learning''', the Academic Advising and Planning Center, the office of Career Services, and other appropriate academic resources, student support services, and '''cultural resources'''.

** You will attend [[http://www.cofc.edu/studentlearningcenter/studyskills/seminars.html | Study Skills Seminars]] at the Center for Student Learning.
** Also, you will attend [[http://www.cofc.edu/sota/calendar/index.html | campus events]] related to music and art.

#'''Using appropriate critical thinking skills and problem-solving techniques in a variety of contexts.'''

** See (1) above.

#'''Understanding the goals of liberal arts and sciences education and the core values of College of Charleston.'''

** This course is designed mainly to serve non-majors in the liberal arts and sciences by immersing them in creative computational thinking and design.
*** Given that our civilization runs on software (and that this will be even more so 10-20 years from now), it is becoming necessary for liberally educated people to be able to engage in computational (algorithmic) thinking, as the effects of this thinking (i.e., software intensive systems) touch nearly every other discipline, and permeate nearly every aspect of our civilization.
*** You will begin to gain appreciation of the fact that such systems ''can amplify human intelligence'', but they ''cannot replace human judgment''.
*** Readings will explore the intersection between computing and the liberal arts and sciences.

#'''Using effective skills and strategies for working collaboratively.'''

** You will participate in various collaborative activities, such as collaborative written exercises, team programming in-class activities, and group projects. \\

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'''Grading:'''
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To receive a passing grade for the course, you must average a passing grade on each of the
following: assignments, tests, and final exam.

'''Scale:''' A: 90-100; B: 80-89; C: 70-79; D: 60-69; F: <60. The grades of B+/, C+/, and D+/
may be given at the professor's discretion.

'''Final Grade Computation:''' Assignments (4-6) 30%, Tests (2) 30%, Comprehensive Final
Exam '''or''' Final Project 20%, Active Learning Events (see below) 10%, and Class Participation 10%.

''Active Learning Events:''

# You need to attend, at least, '''three''' [[http://www.cofc.edu/studentlearningcenter/studyskills/seminars.html | Study Skills Seminars]] at the Center for Student Learning.

# Also, you need to attend, at least, '''three''' [[http://calendar.cofc.edu/ | campus events]] related to music and art. These events have to be '''on campus''' or be '''campus-sponsored''' to count. You should bring an artifact from the event (program, ticket, etc.) and hand in a notecard (choose your size) with a summary of what you went to and a short reaction.

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'''Honor Code:'''
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* '''You must do your assignments alone''' (or with your teammates, for group assignments).
* You are not allowed to discuss assignments and possible solutions with any person other than the instructor (or with your teammates, for group assignments). Any violation of these rules is an honor offense.
* On assignments you will be asked to identify the person(s) you received help from, if any.
* Also see the College of Charleston '''[[http://www.cofc.edu/about/documents/handbook.pdf | Student Handbook]]''', especially sections on ''The Honor Code'' (p. 10), and ''Student Code of Conduct'' (p. 12). There is other useful information there.\\

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'''Test Policies:'''
(:cell style='padding:5px;':)
* Attendance at tests is mandatory. Students must complete tests with no discussion or sharing of information with other students.
* Calculators, computers, cell phones, etc. may not be used during a test, unless otherwise directed.\\

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'''Classroom Policies:'''
(:cell style='padding:5px;':)
* You are expected to take good notes during lecture.
* You are expected to participate in class with questions and invited discussion.
* You should be ready to engage in [[http://en.wikipedia.org/wiki/Inquiry-based_science | inquiry-based learning]], and in-class activities.
* You are expected to attend all classes. If you miss class, you must [[http://www.cs.cofc.edu/~manaris/?n=Main.AbsenceMemoInformation | get an absence memo from the Associate Dean of Students Office]]; also, you are responsible for announcements made in class, assignment due dates, etc.
* You should '''turn off all electronic devices''' (e.g., cell phones, pagers, etc.).
* Since we are in a lab, you must use the computers only as directed (e.g., no checking email, or playing games) during class.
* In summary, you should contribute positively to the classroom learning experience, and respect your classmates right to learn (see College of Charleston '''[[http://www.cofc.edu/about/documents/handbook.pdf | Student Handbook]]''', section on ''Classroom Code of Conduct'' (p. 62)).\\

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'''Assignment Policies:'''
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* Assignment grades will be based on creative inspiration, design, style, and correctness of result.
* Submission instructions will be provided for each assignment.\\

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'''Late Policy:'''
(:cell style='padding:5px;':)
* You have '''four "late" days''' for the whole semester. You may use these days as you wish for assignment submission. If you use them up, no late assignments will be accepted.
* '''If you submit everything on time''' (i.e., use no late days), you will earn an additional '''2.5 bonus points''' on your course grade.
(:tableend:)