Fall 2008»FYSM 117 Homework 3

FYSM 117 Homework 3

Assigned Date: Tuesday, Oct. 21, 2008
Due Date: Tuesday, Oct. 28
Due Time: 9:25am

Last modified on October 23, 2008, at 09:43 AM (see updates)

This is a pair-programming assignment. You must work with a partner.


This assignment focuses on creating music with computers. You will create music with Audacity and miniAudicle. Audacity will be used to process audio sounds. miniAudicle will be used to assemble them into a "music" composition.

You will create a composition in the musique concrète style:

Musique concrète (French; literally, "concrete music"), is a style of avant-garde music that relies on natural environmental sounds and other non-inherently-musical noises to create music.


Build your own version of Zappa's "Apostolic Blurch Injector" using your computer keyboard and miniAudicle.


Modify ApostolicBlurchInjector.ck to add more sounds (in .WAV format). You should have at least six (6) different sounds, which can be played simultaneously (if desired) by pressing the corresponding keys on your keyboard.

Feel free to use Audacity to manipulate audio before using it with miniAudicle. However, you should use miniAudicle to do the "mixing", by playing two (or more) audio sounds together.

A great place to find .WAV audio files is http://www.findsounds.com/.


Consider making the music collaborative (i.e., two or more laptop musicians collaborate in producing the music piece in real time).

Feel free to add more music making functionality by adapting code from other examples we have seen in class.


You will submit your assignment at the beginning of class on the due date. Bring your project on a memory stick (USB drive). This should include all your audio files. Be prepared to demo it to the rest of the class.

To receive full credit, you must include your names, date, class, and information on how to use your program as comments in your code.


Your assignment will be graded based on:

  • how interesting your music is,
  • the variety of ideas you tried in your "composition", and
  • how well you followed the above instructions.


For your in-class demo, you should:

  • Discuss your composition design.
  • Illustrate your design by discussing different components.
  • Play your music.


Each student will vote for the three best projects (excluding their own), in terms of originality, significance, sound appeal, and presentation/demo.