Bill Manaris : Fall 2006 / CSCI 299 Homework 1 Template

/**

 *  Author:     {Your Name} 
* Course: CSCI 299, Section 90
* Assignment: Homework 1
* Due Date: {The assignment's due date}
*
* Certification of Authenticity {include one of the following}:
*
* I certify that this work is entirely my own.
*
* I certify that this work is my own, but I received
* some assistance from: {Name(s), References, etc.}
*/

Name: {name of game}


Here is an example of how to insert
a screenshot (include as many as needed,
but no more than, say, five).

Author(s): {author(s) of game}

Genre: {use a comma-separated list from this taxonomy; add more categories, if necessary}

License: {type of license, e.g., open-source, shareware, etc.}

Date of Release: {date of release, e.g., August 2003}

Platforms: {...}

Programming Language: {specify if known, state 'unknown' otherwise}

Description: {a few sentences, in your own words, describing the nature of the game (do NOT copy from a manual or website); what is the goal of the game}

Interaction Style: {e.g., direct manipulation, text-based, etc.}


Here is another example of how to insert
a screenshot (it was resized to 255x191
pixels).

Interaction Objects: {describe the types of objects available; list objects exhaustively if possible; describe intrinsic behavior of each object (or object type); describe available operations (actions) per object (or object type)}

Interaction Controls: {specify device, e.g., mouse, joystick, keyboard, etc.; specify details if possible (but don't include a complete manual, unless very short)}

Learning Curve: {how hard/easy is it to learn game; how hard/easy is it to retain skill after some time of inactivity}

Difficulty: {how difficult is the game to play}

User Experience: {provide some critique; avoid repetition if possible}

Other Comments: {state anything of interest about the game, not covered above}

References:

  1. Specify important references (no more than, say, four).
  2. ...
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